IEEE CoG 2026: Industry Day and Game Dev Tutorials Preview
IEEE CoG 2026, the 4th Annual Conference on Games, will convene September 1–4, 2026, in Madrid, Spain, featuring free Industry Day programming, specialized tutorials on game development and player analytics, and peer-reviewed research presentations.
Key Takeaways
- IEEE CoG 2026, the 4th Annual Conference on Games, will be held September 1–4, 2026, at Universidad Complutense de Madrid, Spain.
- Industry Day features free keynotes, industry talks, and a demo exhibition showcasing commercial and research gaming applications.
- Tutorial program covers game development with Godot, physiological game analytics, statistical methods, and neurogame development.
- Regular conference program includes peer-reviewed games research presentations from academia and industry partners.
Conference Overview
The IEEE Conference on Games (CoG) serves as a leading international venue for exchanging ideas on innovations in and through games, with a focus on recent advances and future directions in gaming research and development. The 4th Annual edition will convene at Universidad Complutense de Madrid from September 1–4, 2026, bringing together researchers, developers, and industry professionals to present cutting-edge work and network across the gaming ecosystem.
Industry Day Highlights
Industry Day represents a cornerstone of the CoG 2026 program, offering free attendance for all participants. The day will feature keynote presentations from industry leaders, curated industry talks addressing current trends and challenges, and a live demo exhibition where attendees can interact with games and applications from both commercial studios and research laboratories.
This format provides a direct bridge between academic research and commercial game development, enabling knowledge transfer and partnership opportunities. Specific keynote speakers and industry talk topics will be announced as the conference date approaches.
Tutorial Program Overview
CoG 2026 will offer four specialized tutorials designed for researchers, developers, and professionals seeking to deepen their expertise:
- From Zero to Platformer Game with Godot — A hands-on introduction to game development using the open-source Godot engine, ideal for developers new to game creation or transitioning from other platforms.
- Instrumenting Player Experience: The Body as Interface for Physiological Game Analytics and Biofeedback — Explores methods for capturing and analyzing physiological signals (heart rate, skin conductance, eye tracking) to measure player engagement and inform game design decisions.
- Statistical Analysis for [New-ish] Researchers — Provides practical guidance on statistical methods and best practices for games research, supporting rigorous data analysis and publication-ready findings.
- Neurogame Development — Examines the intersection of neuroscience and game design, covering cognitive principles, player psychology, and evidence-based approaches to engaging game mechanics.
Regular Conference Program
Beyond Industry Day and tutorials, CoG 2026 will host a full research program featuring peer-reviewed presentations from academic institutions and industry research teams. This program showcases recent advances in game design, player experience research, artificial intelligence in games, game-based learning, and emerging applications of gaming technology across entertainment, education, and health sectors.
About IEEE CoG
The IEEE Conference on Games is an international peer-reviewed forum sponsored by the IEEE Computational Intelligence Society. It brings together computer scientists, game developers, psychologists, and domain experts to advance the state of knowledge in games research and development. CoG covers both the science of games—understanding player behavior, game mechanics, and design principles—and the engineering of games, including AI, procedural generation, and interactive systems.
What to Watch
As the September 2026 conference date approaches, attendees should monitor the official CoG 2026 website (cog2026.org) for:
- Confirmed keynote speaker announcements and biographies
- Detailed industry talk agenda and participating companies
- Tutorial registration and prerequisite information
- Call for papers deadline and submission guidelines for the research program
- Hotel accommodations and travel logistics for Madrid
Frequently Asked Questions
What is the IEEE Conference on Games (CoG)?
IEEE CoG is an international peer-reviewed conference sponsored by the IEEE Computational Intelligence Society. It serves as a leading venue for researchers, developers, and industry professionals to present and discuss innovations in game design, game-based learning, player experience research, AI in games, and emerging gaming applications. The conference emphasizes both the scientific understanding of games and the engineering of interactive systems.
When and where is CoG 2026 being held?
The 4th Annual IEEE Conference on Games will take place September 1–4, 2026, at Universidad Complutense de Madrid, Spain. This is the first time the conference will be held in Madrid and represents a significant international gathering for the games research community.
Is Industry Day free to attend?
Yes. Industry Day, which features keynotes, industry talks, and a demo exhibition, is offered at no cost to all attendees. However, registration for the full conference program and tutorials may have separate fees; details will be available on the official conference website.
What topics do the tutorials cover?
The four tutorials span game development (Godot engine), player experience measurement (physiological analytics and biofeedback), research methods (statistical analysis), and interdisciplinary approaches (neurogame development). These sessions are designed for both beginners and experienced professionals seeking to expand their skills.
How can I stay updated on CoG 2026 announcements?
Visit the official conference website at cog2026.org to access the latest announcements, speaker confirmations, agenda details, and registration information. The site will be updated regularly as the conference date approaches.
References
- [1] IEEE Conference on Games 2026 Official Website. "4th Annual IEEE CoG 2026 — Madrid, Spain." cog2026.org. Accessed 2026.
- [2] IEEE Computational Intelligence Society. "Conference on Games." Official IEEE CIS event series. ieee-cis.org.



